Search This Blog

Monday, September 3, 2007

MIT invents 'lab on a chip' to automate whole-animal genetic and drug screens


August 2007.


Genetic studies on whole animals can now be done dramatically faster using a new microchip developed by engineers at MIT.


The new "lab on a chip" can automatically treat, sort and image small animals like the 1-millimeter C. elegans worm, accelerating research and eliminating human error, said Mehmet Yanik, MIT assistant professor of electrical engineering and computer science.


Yanik and his colleagues described their device in the advance online issue of the Proceedings of the National Academy of Sciences the week of Aug. 20. "Lab on a chip" technologies are being developed to sort and image individual cells, but this is the first device that can be used to study whole animals.


C. elegans is often used in studies designed to identify which genes control which phenotypes, or traits. Researchers traditionally do this by treating them with a mutagen, or by using RNA interference, in which expression of a certain gene is blocked with a small strand of RNA. Such studies normally take months or years to complete. The new chip, which sorts and images worms in milliseconds, dramatically speeds up that process.


"Normally you would treat the animals with the chemicals, look at them under the microscope, one at a time, and then transfer them," Yanik said. "With this chip, we can completely automate that process."


The tiny worms are flowed inside the chip, immobilized by suction and imaged with a high resolution microscope. Once the phenotype is identified, the animals are routed to the appropriate section of the chip for further screening.


The worms can be treated with mutagen, RNAi or drugs before they enter the chip, or they can be treated directly on the chip, using a new, efficient delivery system that loads chemicals from the wells of a microplate into the chip.


"Our technique allows you to transfer the animals into the chip and treat each one with a different gene silencer or a different drug," Yanik said.


Yanik and his colleagues plan to use the chips to continue their research on neural degeneration and regeneration in C. elegans. Yanik and his collaborators had previously demonstrated a high precision femtosecond laser technology to cut axons in living animals and then observe which genes are involved in axon regeneration.


The lead author of the paper is Chris Rohde, a graduate student in electrical engineering and computer science (EECS). Other authors of the paper are Matthew Angel, a graduate student in EECS, Fei Zeng, a postdoctoral fellow in the Research Laboratory of Electronics, and Ricardo Gonzalez-Rubio, a graduate student in biological engineering.


The research was funded by MIT's Research Laboratory of Electronics and by the Canadian National Science and Engineering Research Council and the Paul and Daisy Soros Foundation.




Technorati :
Del.icio.us :
Ice Rocket :
Flickr :
Zooomr :
Buzznet :

Second Lifers' In-World


A coupe of examples: Sim -- from "simulator," a Linden term for a discrete area of "land," roughly 16 acres large. Poseball -- an object containing a script that causes an avatar to behave a certain way when he comes into contact with it. One online guide refers to a "slouch" chair, for instance, a chair that would put avatars into that posture.




www.perfumeplus.zlio.com says perfume presents personality Ads by perfume strore





So the Second Lifers were in town last weekend, and when I wasn't wondering what's so bad about First Life that drives people to the virtual world, my thoughts turned, as they often do, to the site's linguistic tics. Why, I wondered, is "SL" the accepted abbreviation, rather than the much cooler (to my eye) "2L"?



You can, of course, learn a lot about a place by the words it invents or alters.


The List
Here's a list of site-specific terms I encountered, either at the conference or in researching it, and my best understanding of what they mean:


Rez: Short for "resolve" or "resolution," it refers to the process by which objects in Second Life become clear on your computer. "What I want to know is who is trying" to have sex in Second Life, an attendee at a session on that topic asked, "and still rezzing?" It also refers to the making of an object.


Resident: A unique avatar, or physical representation of the computer user, living in Second Life.


Prim: Short for "primitive," it refers to the 3-D shapes that are the building blocks of objects in Second Life.


The grid: The whole of the Second Life realm.


In-world: Signed on to Second Life, on the grid.


L$: Denotes Linden dollars, the unit of currency in Second Life, currently trading at 265 Linden dollars for US$1. Linden Lab provides the technology to run Second Life.


Sim: From "simulator," a Linden term for a discrete area of "land," roughly 16 acres large.


Poseball: An object containing a script that causes an avatar to behave a certain way when he comes into contact with it. One online guide refers to a "slouch" chair, for instance, a chair that would put avatars into that posture.


Griefer: An anarchic Second Life subculture that delights in messing with what others have built, including via notorious in-world attacks of "gray goo."


Find here

Home II Large Hadron Cillider News